![]() In contrast to other games that have one or two different endings and call it a day, the decisions you make throughout alter not just the ending, but various points along the way. Once a bit of intentionally-vague knowledge on the subject is obtained from the local barista (because obviously no good fishing village is complete without a coffeehouse), the player can proceed, which means hoofing it back to the ship and setting out again to discover just what adventures the game has in store for you.īurly Men at Sea’s gamebook-style approach means that most of your participation involves making decisions about how to handle the various twists and turns in the story. Unsure of what to do with the map they find inside, the brothers take it ashore to find someone in their village who can offer some insight into the map and its possible meanings. The story follows the adventures of the Beard brothers, three rough-and-ready sailors who, in the opening moments of the game, catch a bottle in their fishing nets while out at sea. There’s a lot to like in this minimalist folktale, with its clean graphical aesthetic, clever writing, and enjoyable score backing up a story centered on discovery and exploration. ![]() Having the ability to make different decisions to see what the outcome will be is very compelling to me, and I was happy to discover that Burly Men at Sea, an indie adventure game from husband-and-wife developer Brain&Brain, is this kind of experience. I’ve always enjoyed choose-your-own-adventure books, where you read a story and are able to determine how the tale proceeds by selecting what the characters will do next.
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